20 12 / 2015

nibbletheass:

harthric:

nibbletheass:

harthric:

From what I understand, there are two main arguments:

1. It’s another Fire Emblem character.

2. It’s another swordfighter.

What I really don’t understand is why these are problems.

1. This brings it to 6 Fire Emblem characters (technically 5 since Lucina is just a Marth clone). Zelda has 5 characters as well, and Pokemon has 6. The Super Mario series has 8, to be fair.

2.  I don’t get why it’s a problem to have another swordfighter. With Corrin, that brings the number of swordfighters up to 12. There are 58 characters in total. Swordfighters don’t even comprise ¼ of the roster, heck, they almost comprise 1/5 of it. Plus, Corrin is a very unique fighter, and extremely different from all the rest of the swordfighters already in the game. Most of his attacks hardly even utilize the sword.

So, what’s the issue?

Because wouldn’t you rather have Zero from FE:F shooting a bow&arrow from a range and kicking for combos or someone slashing around a sword. Don’t get me wrong, I love that they’re adding a new FE character as I am a fan of the series, but it’s not.. fresh(?) Especially since every character from the franchise in smash has a sword. It’s just dull to me. They have so many more classes that they could’ve used, so many more weapons to choose from including the bow and arrow, lances, axes, and tomes, which they tried to do with Robin but Robin’s so slow and difficult to use that only the most dedicated players still play him/her.

The thing with sword characters is that they are very similar. Things like Marth and Lucina being clones, Roy being slightly different enough to make him more of a rush down character. Ike’s, Shulk’s, and Cloud’s nair, among other moves. There’s no different style to it like how people generalize “magic users” like Ness and Lucas into the same category. They do not play the same in any way or fashion, the only exception being their recovery, which hits differently as well.

Anyway, I felt like rambling and this happened so there’s my input on sword characters. I still love Corrin/Kamui but I don’t think s/he didn’t really need to be included in Smash

This is actually some good input. I’ve never personally played a Fire Emblem game, so I don’t know the spread of characters as well as others, but I get how getting characters that work mostly the same could be bothersome. And, maybe it’s because I haven’t played the FE games that I think that Corrin is more unique than people are giving him credit for, not that he doesn’t have his own similarities. While I understand that there are other classes, they mostly seek to focus on the main, iconic characters from the series, and no one is more recognizable in a game to a gamer than the main character. While he does have just a sword, he still does so much more. He’s got a paralysis blast which can combo into the dragon hand, he’s got his lance arms, the dragon wings, and his straight up pin, which is completely unique to him. He’s also one of the two swordfighters to have a drill, and he’s the only character that has a double-sided counter. His Final Smash is also different from the rest of the FE cast. Granted, it does look like much of his standard tilts and aerials might be swordplay, but with the stronger attacks, he’s much different.

I agree that many of the sword characters have similar movesets, but that’s kind of hard to avoid when you have a plethora of moves and they all use the same weapon. Having a couple characters do something similar isn’t necessarily a bad thing. Lucario and Mewtwo both use orb projectiles, Charizard and Bowser both breathe Fire, Kirby and Charizard have the same up throw, Mario and Luigi both throw fireballs, etc. Even the characters that are vastly different in playstyle have a couple similarities.

Still, I get what you’re saying. I like the inclusion of Robin and Corrin because Marth, Lucina, Ike, and Roy are all just standard swordfighters. That being said, this doesn’t make them bad characters, but Robin adds the option of range and magic, and Corrin changes up the mechanic in an entirely different way. Which, now that I think about it, really irritates me why a bunch of people would be upset about Chrom. In Palutena’s Guidance for Robin Viridi even points out that Chrom would basically be exactly like Ike; he’d basically be a clone. There’s some inconsistency there.

Thanks for the insight though, I hadn’t put much thought into all the different classes they could put in from FE. Hopefully there’ll be some representation in the future.

The only real problem I had/have is how people wanted Roy so bad as to make it where the Smash devs spent months making him. Then he ended up similar to Marth/Lucina and there goes the work hours they could’ve spent working on someone more exciting or new. Personally, I would’ve loved to see them reveal Corrin over Roy, but oh well we already have the confirmed final roster.

True. I appreciate how they made him a bit more unique, though. I’d always wanted to play Marth, but the way he’s balanced just made me awful with him since I play up close, but since that’s where Roy’s power is and there’s less room for error since he’s a bit slower, I’ve more or less gotten used to him. At least he’s moreso his own character than he was in Melee.

(via nibbletheass)